It has been a long, long time since I last updated this blog. In fact, it has been exactly 5 months since I posted anything at all. I’m great at updating things, aren’t I?
Anyway, as I’m sure you are aware, back in the beginning of the year I was working on a game with the Unity engine. This was all well and good, but I was quickly growing tired of the concept I had come up with, which was a marble you controlled in space. Awesome idea, indeed! But while developing it, I realized I had very little knowledge of how Unity’s system worked. While I could make my ideas work, they were sloppily cobbled together in the code, much in the same way one might fix a leaky faucet with some wood glue and scotch tape. In other words, they just barely worked. My motivation was quickly running out.
So, I put the project on hold.
Then I took it off hold again…
Then I silently put it on hold again on January 25th, 2014, and that was that. I killed it, like one might squash a mosquito flying around one’s face, annoying the ever-living [
bleep]* out of them And I was happy that I had put it on hold, because then I could focus on what I truly wanted to do, which was learn a lot more about video production, in the hopes that I might become a filmmaker.
So, I pretty much gave up programming, at least for those few months. I’ve decided I definitely don’t want to develop games for my career – programming, while fun, is something I’m not necessarily the best at, and it takes a lot of brain power. Sometimes, more brain power than I can really muster!
But does that mean I’m going to stop tinkering with code, and computers in general? Of course not! I spent the better part of a decade learning as much as I could about computers, programming, web development, and much more, so it would be pretty silly to give it all up. It will definitely remain a hobby of mine, although since filmmaking takes a lot of focus, it’s definitely possible there will be huge breaks in-between programming projects. Especially if that project happens to be a game!
Although I love programming, and game-making, filmmaking has definitely been my #1 interest since… well, pretty much since the first time I saw movies like Back to the Future. There’s just something about the entire process that captures me, and makes me want to contribute in some way. Whether or not I’ll get famous remains to be seen!
With all of that said, I have recently been studying Python in my free time. It’s a language that I really never fully explored, and I’m glad I’m studying it because it is a ridiculously awesome language! I plan to use it in conjunction with Panda3D to make a small game. I would use Unity, but I would really like to use a barebones engine so that I am forced to code my own level editor of sorts, since I personally think that’s a lot more fun.
But first, like I said, my main focus is to get started with some videos, to see if I can launch a filmmaking career. One can dream, can’t they?
*I’m quite certain you know what word I was going to put there.